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Fun Coding Concepts · ages 11 to 15

Python Builders

Done watching tutorials? Your teen builds real things in Python: games, tools, and small apps, breaking big problems into small steps and fixing their own code. They finish with projects to show.

Rs 1,750 letsgye Lab, Bangarpet
Sunday evenings 5:00 to 6:30 PM, ages 11 to 15
12sessions~1080minutes total10seats, small group
Who it is for
ages 11 to 15
How many sessions
12 sessions, about 1080 minutes total
When
Sunday 5:00 to 6:30 PM
Where
letsgye Lab, Bangarpet
What you leave with
You leave writing real, multi-part Python: text, decisions, loops, lists, dictionaries, your own functions, calm error-reading, and a program that saves its data, plus a game you built and presented and a verifiable certificate. The adult ladder (Foundations, 16 and up) continues from here.
Foundation workshopRs 1,750

A short, live, cohort-based workshop that takes a topic from the basics to a first real result, ending in a portfolio piece.

What you leave with

You leave writing real, multi-part Python: text, decisions, loops, lists, dictionaries, your own functions, calm error-reading, and a program that saves its data, plus a game you built and presented and a verifiable certificate. The adult ladder (Foundations, 16 and up) continues from here.

Upcoming cohorts

Sunday evenings 5:00 to 6:30 PM, ages 11 to 15. Pick your slot below and we email you the moment the cohort is set.

Pick your slot to register

Pick a cohort to register securely, or ask your school to arrange a private cohort.

Session 1: Real code, real machine

about 80 min
  1. HookTen minutes from now, your code runs8 min
  2. DemoA program is instructions on data8 min
  3. PredictThe bet: numbers or writing?7 min
  4. DemoEvery value has a type10 min
  5. DemoA name on a string, not a box9 min
    Stretch and snack break (10 min)
  6. Live codeFrom nothing to a greeter, live14 min
  7. PracticeYour turn at the keyboard14 min
  8. Mastery checkSay it in your own words6 min
  9. ReflectCard one goes in the logbook4 min

Session 2: Text powers

about 80 min
  1. HookText gets superpowers8 min
  2. DemoCounting starts at zero8 min
  3. PredictThe badge bet: which letter?7 min
  4. DemoSlice a piece, count from the end10 min
  5. DemoMethods hand you a new string9 min
    Stretch and snack break (10 min)
  6. Live codeBuild the badge and the username, live14 min
  7. PracticeYour turn: two text tools14 min
  8. Mastery checkSay the text rules in your own words6 min
  9. ReflectCard two goes in the logbook4 min

Session 3: The deciding machine

about 80 min
  1. HookYour program learns to decide8 min
  2. DemoA comparison is a question9 min
  3. PredictThe bet: which branch runs?7 min
  4. DemoThe ladder runs the first true branch10 min
  5. DemoThe decider takes shape8 min
    Stretch and snack break (10 min)
  6. Live codeThe computer decides, live14 min
  7. PracticeYour turn: you build the decider14 min
  8. Mastery checkSay the deciding rules in your own words6 min
  9. ReflectCard three goes in the logbook4 min

Session 4: Loops that grind

about 80 min
  1. HookDo the job again, without copying7 min
  2. DemoThe while loop: start, check, move12 min
  3. PredictThe bet: where does range stop?7 min
  4. DemoSee the loop walk from zero7 min
  5. DemoThe accumulator and the race9 min
    Stretch and snack break (10 min)
  6. Live codeBuild a totals machine, live14 min
  7. PracticeYour turn: two totals tools14 min
  8. Mastery checkSay the loop rules in your own words6 min
  9. ReflectCard four goes in the logbook4 min

Session 5: Lists and the aliasing truth

about 80 min
  1. HookOne name, a whole crowd, one prank8 min
  2. DemoEverything works, and append changes THE list8 min
  3. DemoBack to the shelf: numbers only9 min
  4. PredictTHE PRANK: who invited the guest?7 min
  5. DemoThe machine referees, and copy() separates10 min
    Stretch and snack break (10 min)
  6. Live codeThe guest list, live: build, prank, fix14 min
  7. PracticeYour turn: the playlist and the backup proof14 min
  8. Mastery checkSay the aliasing truth in your own words6 min
  9. ReflectCard five goes in the logbook4 min

Session 6: The lookup bag

about 80 min
  1. HookFetch by name, not by position8 min
  2. DemoA dict points a key at a value8 min
  3. PredictThe bet: one hop or a scan?7 min
  4. DemoSee the scan lose to the hop10 min
  5. DemoAdd, update, check, and loop9 min
    Stretch and snack break (10 min)
  6. Live codeStart the score-keeper, live14 min
  7. PracticeYour turn: build a lookup bag14 min
  8. Mastery checkSay the lookup rules in your own words6 min
  9. ReflectCard six goes in the logbook4 min

Session 7: Name your moves

about 80 min
  1. HookName your move8 min
  2. Demodef teaches, the call performs10 min
  3. PredictThe bet: what did x catch?6 min
  4. Demoprint shows you, return hands back9 min
  5. DemoThe tower of plates11 min
    Stretch and snack break (10 min)
  6. Live codeRefactor the score-keeper into moves14 min
  7. PracticeTwo moves of your own8 min
  8. Mastery checkTeach the move-making move back7 min
  9. ReflectThe card: the move that makes moves7 min

Session 8: Crash and carry on

about 80 min
  1. HookRead the red, stay calm8 min
  2. DemoThe error family10 min
  3. DemoThe router: where does bad input land?10 min
  4. PredictThe bet: crash or safe message?6 min
  5. DemoThe small net, and the bare-net lie11 min
    Stretch and snack break (10 min)
  6. PracticeTHE HUNT: five bugs, five kinds15 min
  7. Live codeThe gate nothing can crash9 min
  8. Mastery checkThe doctrine, in your own words6 min
  9. ReflectThe card: read, name, catch5 min

Session 9: Gauntlet one

about 80 min
  1. HookThe gauntlet begins6 min
  2. PracticeRound 1: values, types, and text9 min
  3. PracticeRound 2: the decider9 min
  4. PracticeRound 3: loops and the list truth10 min
  5. PracticeRound 4: the lookup bag9 min
    Stretch and snack break (10 min)
  6. PracticeRound 5: the toolmaker9 min
  7. PracticeRound 6: heal the crash10 min
  8. PracticeThe boss: crack the pattern10 min
  9. ReflectThe card: what you carry now8 min

Session 10: Keep it forever

about 80 min
  1. HookYour game has amnesia8 min
  2. Demoopen(), and the with habit11 min
  3. PredictThe bet: what survived the second write?6 min
  4. Demow starts fresh, a adds on9 min
  5. DemoThe time capsule: json.dump, then Reset10 min
    Stretch and snack break (10 min)
  6. Live codeOpen the capsule, then give the game a memory13 min
  7. PracticeSave your own11 min
  8. Mastery checkTeach memory back6 min
  9. ReflectThe card, and what memory unlocks6 min

Session 11: The project build

about 80 min
  1. HookBuild day: choose your game8 min
  2. DemoThe skeleton all three share8 min
  3. PredictThe bet: what do you build first?6 min
  4. PracticeStage 1: the smallest version13 min
    Stretch and snack break (10 min)
  5. PracticeStage 2: functions and a data core12 min
  6. PracticeStage 3: harden the edges9 min
  7. PracticeStage 4: make it remember9 min
  8. PracticeThe build-off: swap and break kindly9 min
  9. ReflectThe card: polish for the showcase6 min

Session 12: Showcase

about 80 min
  1. HookToday you show what you built7 min
  2. DemoThe plan: finish, then show7 min
  3. PredictThe bet: what do you finish first?5 min
  4. CapstoneThe build: thirty minutes to finish30 min
    Stretch and snack break (10 min)
  5. PracticePlay and break, kindly9 min
  6. DemoThe dry run6 min
  7. ExploreThe showcase10 min
  8. ReflectThe certificate, and the next rung6 min