Why simulation, honestly
The free apps explain the idea in five minutes; here your child operates the real model, a force, a circuit, a market, until it clicks, and then we explain it against what they just tried. That felt difference is the hook. This page is the honest part: what the research actually supports, stated conservatively, and where we are careful not to overclaim.
Simulations work, at the conservative end
Across independent studies, interactive simulations match or beat traditional instruction on understanding. The conservative meta-analytic figure is an effect size of roughly 0.6 (the SRI 2014 review of K-12 studies). Some single studies report much larger numbers; we deliberately cite the low end.
The caveat matters: education studies tend to overstate effects, so treat about 0.6 as “what the research found,” not as a promise about any one learner. We never put a learning-gain number on letsgye itself.
But a free pile of sims is not a path
A sim on its own is a commodity. PhET, the large free library, describes its simulations as “just one piece of a well-designed curriculum.” A folder of standalone sims is not a sequence, and the evidence is clear that unguided, free exploration actually loses to plain explicit instruction (a negative effect of about -0.4 in Alfieri 2011).
The teaching is the moat: the spine around the sim
What the evidence credits with the gains is the structure wrapped around the model: a real sequence, scaffolding, mastery gating, predict-then-explain, and getting the learner to explain in their own words. In the studies, assisted, guided discovery helps (about 0.3 in the same Alfieri 2011 review), and eliciting self-explanation helps as well. Scaffolding, worked examples, and feedback are exactly the components that turn discovery from a loss into a gain. Bare sims alone do not reliably build reasoning until that structure is added.
That spine, sequenced zero to expert and mastery-gated, is exactly what letsgye is.
Predict first, but age-aware
Letting a learner predict and wrestle with a problem before the explanation helps understanding and transfer (about 0.36 in the productive-failure research), but only when the explanation then builds on what the learner actually tried. And it backfires for the youngest learners, who do not yet have the background to generate productive guesses.
So letsgye ladders it by age: the youngest band gets clear instruction first, then the sim; older learners predict first, operate the model, and then we explain against their guess.
Sources: SRI International 2014 (simulations for STEM learning); Alfieri et al. 2011 (discovery learning meta-analysis); Sinha and Kapur 2021 (productive failure); PhET Interactive Simulations.