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White-Hat Sundays

The whole series

Every week of White-Hat Sundays

12 weekly sessions, each its own step. Built for ages 9 to 13. Every week builds on the last, so the learning is a real climb, not a set of one-off games.

1

The pledge, and what ethical hacking is

A white hat finds weaknesses to FIX them, only ever with permission. Sign the pledge, then train the careful eye that spots what is not safe.

What you will play
Safe or Not
2

Everything is numbers, and the Caesar cipher

Letters are numbers underneath, so shifting them hides a message. Make and break your first cipher.

What you will play
Hex and ASCIICipher Wheel
3

The one-time pad (XOR), unbreakable

One secret key, used once, makes a message mathematically unbreakable. Feel why.

What you will play
XOR PadCipher Wheel
4

Clock (modular) arithmetic

The maths behind modern crypto: numbers that wrap around like a clock.

What you will play
Clock Math
5

Share a secret in the open (Diffie-Hellman)

Two people agree a secret while everyone listens, and the listener still cannot know it.

What you will play
Key ExchangeWhat quantum threatens
6

Hashing: the fingerprint machine

Check a password without ever knowing it: one-way fingerprints that cannot be run backwards.

What you will play
Fingerprint Hash
7

Passwords: why they fall, how to build strong ones

Feel the crack race: length beats cleverness, and a passphrase beats both.

What you will play
Lock Strength MeterStop the Scam
8

How the internet carries a message

Your message rides in addressed parcels, hop by hop, across the world.

What you will play
Walk an IP
9

The secure handshake

How two machines that never met agree to speak privately, in front of everyone.

What you will play
The Handshake
10

Where it leaks: your footprint, and the imposter

What the internet already knows about you, and how an imposter slips into a network.

What you will play
Footprint RevealWire Imposter
11

Break in safely, then defend

A break-in is a chain; a defender breaks one link. Attack the practice range, then defend it.

What you will play
Attack ChainFlaw Finder RangeFirewall RulesBackups vs RansomwareRed Flag Radar
12

Family Showcase Day

Each learner runs a station and teaches their family one real security idea.

What you will play
Cipher WheelKey ExchangeWire ImposterRed Flag Radar