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Ages 8 to 10 · ages 8–16+
Arduino Maker Lab · Grades 3–9
A creative, hands-on maker journey building 12 real Arduino projects: a breathing firefly lantern, a motion alarm, a parking sensor, a servo pet, a reaction game, and a light-harp you play with your hands. Works with a real Arduino kit or fully in the browser.
12 weeks 16 lessons 1–2× / week · 40–60 min
Standards alignment
- NEP 2020 §4.25: coding & computational thinking (hands-on, project-based)
- NEP 2020 §4.6: experiential, hands-on learning
- CSTA K-12: Algorithms & Programming (AP) + Computing Systems (CS)
- CBSE skill direction: electronics, IoT & physical computing
Week by week (12 weeks)
| Wk | Theme | Lessons | CSTA tags |
|---|---|---|---|
| 1 | First spark: a breathing light | Unplugged: Decorate a jar or paper shade for your lantern before you wire it. | · |
| 2 | Timed signals | · | |
| 3 | Your first button | · | |
| 4 | Twist to control | · | |
| 5 | A light that wakes at dusk | · | |
| 6 | Catch a movement | · | |
| 7 | How far away? | · | |
| 8 | Care for a plant | · | |
| 9 | Make it move | · | |
| 10 | Build a game | · | |
| 11 | Play with light & sound | · | |
| 12 | Big finish: your weather station | · |